Moving to the 3D web and telepresence

by on 02-06-2009 02:15 AM

Intel is inviting the public to come to ScienceSim (a virtual world) and discover its possibilities for building collaborative visualization tools... "Within ScienceSim's world you'll find some starting buildings, templates for forums and conference centers and the like." But then it is up to the user to take it from there.

"ScienceSim provides the basic building blocks (client viewers, installation utilities, management tools, etc.), and new technologies that enable broader interoperability through content sharing. Interested people can quickly bring up their own worlds on their own systems and experiment with creating 3D worlds of their own." What's interesting about this project is the amount of open source used and yet the compatibility with Second Life.

There are a number of us in EDS who've been experimenting with virtual worlds for a long time. In fact, EDS started a virtual reality center in Detroit back in the mid 1990s.

With all the travel restrictions, green issues..., telepresence and virtual meeting techniques are definitely being looked at more seriously. I've often wondered though if a 3D meeting environment would have any real advantages over the NetMeeting and more capable 2D meeting tools that have been around for over a decade. I've thought of a few meeting types where physical movement was a requirement to effectively moderate the meeting, and a 3D environment would be significantly more effective. If you've ever been to a Microsoft Open Meeting format where they've used the "fishbowl" meeting style you probably know what I mean.

We've also talked about some multi-person 3D mind mapping applications... but have never found a meeting style that could only be done in a 3D world. Do you have any?

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by Anonymous(anon) on 02-07-2009 12:19 AM

Hi Charlie,

we did a trial two months ago with Qwak (http://www.qwaq.com/) a solution based on the Croquet OSS project (which is funded also by HP being it one of the member of the consortium).

The goal was just to understand the feasibility to use this kind of environment as a possible solution to overcome the limitation of travel restrictions and to make more appealing the team work meetings. So we simulated a typical organization meeting rooms with a virtual engineering lab and the related resources.

Qwaq can be used as service or deployed internally in an intranet as a virtual appliance and completely oriented towards a business/team work usage.

We started looking at this kind of solution back at the beginning of 2008 with tools like Wonderland from Sun. However so far one of the most mature and almost 'turn key solution' seems to be Qwaq. I played also with Python based the scripting feature of the software - interestingly enough Qwaq uses a distributed computing model (instead of the more usual server based of Second Life, OpenSim and Wonderland).

If you are interested I wrote a brief report about the experience and a comparison with other three OSS based solution.

I am currently following further development about 3D worlds within HP through the Open Source 3D world HP community.

I shared too the basic information with Brian Carpenter (from the EDS Virtual Reality Center).

Regards

Franco Fiorese

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