The Next Big Thing
Posts about next generation technologies and their effect on business.

Serious gaming that takes nerve…

neuron.pngEarlier this month I saw an article in Popular Science: Gamers Reveal Inner Workings of the Eye. Since I have an interest in gamification, I dug in a bit more. It turns out there was a story in May on NPR morning edition Eyewire: A Computer Game to Map the Eye that covered the same concept.

 

Eyewire is an example of a serious game that tackles a real problem using gaming techniques. It is not your typical business gamification implementation but an example non-the-less. To play the game, he players have to pick out specific cells in pictures of tissue the retina and color them in.

 

“Each player gets a high resolution picture of a different section of the retina to color. The trick to scoring point in the game is to only color the parts of the image that are nerve cells. This is something that's surprisingly difficult and humans are actually better at it than computers.”

 

Over 130,000 people from 145 countries have played the game so it must be both challenging and rewarding.

 

When we look at the abundance of IT capability and the wealth of information being generated by the Internet of Things, we are likely to see whole new levels of gamification techniques come into play, as we try to dig deeper for patterns and understanding or gather and inject insight right at the time decisions are being made.

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